REMEMBERING
Remembering is a poetic exploration game driven by sound. Players navigate through a landscape of shapes, music and sound.
The gameplay in Remembering is fairly minimal, leaving you to concentrate on what you hear and see. Sound evolves when you interact with different shapes, triggering your imagination.
Remembering is about your own associations. It does not tell you a story, but invites you to dream away and remember the people, places and things only you know of.
While creating Remembering we thought of our own memories and how they can be awoken by just a murmur of sound, a touch of color or a glimpse of light. Sound can be far more than simply background. Here, it becomes the entire landscape, inviting you into a world grounded not in reality, but in associations.
The result is an interactive experience that is strangely familiar but also magically different.
Remembering is now available at www.rememberingthegame.com.
More Remembering
Collaboration with
Supported by Gamefonds
Shout-out to Niels ‘t Hooft
Acknowledgement
Winner of the Indie Prize Europe 2014 (Best Game Audio
Remembering is a poetic exploration game driven by sound. The world of Remembering is like a half forgotten dream. Strange, but also vaguely familiar. This empty mysterious place is filled with sounds that invite you to use your own imagination. Remembering is a game that leaves room for the player.By building a world based on sound instead of visuals we created a place that relies on interpretation. And offers the chance to perceive it in a personal way. Remembering is created by SonicPicnic, Monobanda and In-Visuals http://rememberingthegame.com http://sonicpicnic.nl http://monobanda.eu http://in-visuals.com
