TALKS & LECTURES
• Pizza Talk by Media Innovation Hub Hilversum NL
• The Catalyst Club Shoreham-by-Sea UK
• Design of Spiegelstem Cinekid for Professionals Amsterdam NL
• Using play to (re)write your own narrative. @ De Vertellers Utrecht, NL
• VR for impact - East Doc Platform / One world Film festival Prague CZ
• Sprong Creating Cultures of Care: Soulpaint Utrecht, NL
• Immerse content at Drive Festival Dutch Design Week Eindhoven NL
• The power of Play @GemhGameGallery Utrecht NL
• East Doc VR storytelling Prague CZ
• Game Design, a new science @Balie 2022 Amsterdam NL
• Machinerie Modus Operandi Creating Partnerships Utrecht NL
• Building New Roads @ Different Perspectives Festival Antwerpen, BE
• Soulpaint @Cinekid Media festival 2021 Amsterdam, NL
• Explore DEEP @ EUROXR Conference Online
• Designing playful interventions for Therapy @ GEMH Sessions Online
• Spiegelstem Presentation @ Digitup 21 Dendermonde, BE
• The Role of Body Language in VR @POdcast VRDays Amsterdam, NL
• IMPAKT.NL Cyborg Futures Stelarc: Presentation on Kinesics Online
• Barclays Eagle Labs and Immerse UK present: Paediatrics, XR & Mental Health Online
• The Role of Body Language in VR @Utrecht University Utrecht, NL
• The Role of Body Language in VR @VR AND HEALTH Symp. Dublin IR
• The Role of Body Language in VR @Think Big Heath Conf. Birmingham UK
• Workshop @RASL International Arts & Science conference Rotterdam, NL
• Behavioural Change Through Play powered by TKI CLICKNL Amsterdam, NL
• RAUM Makers Meet & Eat 2019 Utrecht, NL
• Designing Play @Utrecht University Spaces & Screens program Utrecht, NL
• The Role of Body Language in VR @HannoVR 2019 Hannover, GE
• The Role of Body Language in VR @A.Maze 2019 Berlin, GE
• Monobanda en Marketing @HKU Kunst en Economie 2019 Utrecht, NL
• Workshop Body Language in VR @Seoul Institute of the Arts Seoul, KR
• Creating a story through Gamedesign @DOK Leipzig 2018 Leipzig, DE
• Mantra VR @ VR Days 2018 Amsterdam, NL
• Designing Play @Culturehub Seoul Institute of the Arts 2018 Seoul, KR
• Mixed Realities @Albert van Abbehuis 2018 Eindhoven, NL
• Designing voice controlled games @Mediabites 2018 Amsterdam, NL
• Designing Family Friendly Games @Bitsummit 2018 Kyoto, JP
• Timbre Gamedesign 2017 Utrecht, NL
• Creative Coding 2017 Utrecht NL
• Workshop The body and Play @Tianjin Academy of FIne Arts Tianjin, CH
• Buddhism and Technology Conference 2017 Shanghai CH
• Learning through failing China Academy of Fine Arts 2017 Beijing, CH
• NGDC Nasscom India, Hyderabad IN
• Game Happens, 2016, Genova, IT
• ClickNL Cultural heritage in VR, Hilversum, NL
• Illustratie Biennale, 2016 Haarlem, NL
• This Happened / Future Flux 2016, Rotterdam, NL
• A MAZE 2016 Berlin DE
• SXSW 2016 , Austin, US
• Dutch Design Week 2015, Eindhoven, NL
• A MAZE 2015 Johannesburg ZA
• TransNatural 2015 (EYE museum), Amsterdam NL
• CULT Venezia 2014, Venice IT
• Kunstliefde, 2014 Utrecht, NL
• The Suspension of Disbelief, WDKA, 2014 Rotterdam NL
• Centraal Museum - ‘In gesprek met’ 2014, Utrecht NL
• AVRO kunstuur, Rotterdam Designprijs, Nederland2, 2014 -TV
• De Avonden, VPRO Radio 6, Over Mimicry -radio
• ‘De opkomst van Zen Games’, RTLXL, NL -TV
• ‘Zen games veroveren de markt’ BNR Nieuwsradio, NL -radio
• This Happened 2013, Amsterdam, NL
• ‘Player Experience’ DGA dag 2013, Breda, NL
• Beijing Design week 2013, Beijing, CN
• Control Gamelab, 2012, Amsterdam, NL
• De Nacht van Giel, 2012, Utrecht, NL
• Holland Animation Film Festival, 2012, Utrecht NL
• RADIO Item: Nachtegiel op 3FM, NL -radio
• Control Gamelab #1, 2011, Amsterdam Utrecht
• This Happened 2011, Utrecht, NL